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The Instruction Set Architecture

superscalar processor --can execute more than one instructions per cycle.

cycle--smallest unit of time in a processor.

parallelism--the ability to do more than one thingat once.

pipelining--overlapping parts of a large task to increase throughput without decreasing latency


:

  1. ALU Architecture for Processing
  2. Architecture
  3. Arithmetic Instructions
  4. Branch Instructions
  5. Computer Instructions
  6. Conditional Branch Instructions
  7. Data Transfer Instructions
  8. Edit]In architecture
  9. Formats of instructions
  10. Four principles of IS architecture
  11. FOUR PRINCIPLES OF IS ARCHITECTURE
  12. Instruction Length




: 400

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 | Instruction Length

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